Former PlayStation executive Shuhei Yoshida recently shared insights into his experience with the unreleased Nintendo PlayStation prototype, including playing a nearly completed game developed for the cancelled console.
In a MinnMax interview, Yoshida recounted his career at Sony, starting with his early work alongside Ken Kutaragi, the "father of PlayStation." Joining Kutaragi's team in February 1993, during the original PlayStation's development, Yoshida and other new recruits were introduced to the Nintendo PlayStation prototype. Yoshida emphasized that this was a functional prototype, not just a concept: "Everybody who joined [Ken Kutaragi]'s team around that time, the first thing they showed us was that Nintendo Sony PlayStation, like a prototype already working," he stated. He even played a nearly finished game on the system his first day.
The game, reminiscent of a contemporary space shooter like Sega CD's Silpheed (which streamed assets from the CD), remains largely a mystery. Yoshida couldn't recall the developer or its origin (U.S. or Japan). However, regarding the game's potential survival in Sony's archives, he expressed optimism: "I wouldn't be surprised," he commented, referencing the game's CD-based format.
The Nintendo PlayStation itself is a highly sought-after collector's item, a testament to its unreleased status and the "what if" scenario it represents for Nintendo and Sony. Its rarity has driven significant interest in auction and collector circles.
The possibility of this lost space shooter resurfacing is intriguing, especially considering Nintendo's eventual release of Star Fox 2 years after its cancellation. There's a chance this piece of gaming history could yet see the light of day.