David Leitch, the acclaimed director behind films such as *The Fall Guy*, *Atomic Blonde* (2017), *Deadpool 2* (2018), *Hobbs & Shaw* (2019), and *Bullet Train* (2022), is reportedly in negotiations to helm Netflix's adaptation of the iconic video game series, *Gears of War*. This news comes from The Hollywood Reporter, highlighting Leitch's ongoing talks to bring Microsoft's explosive third-person action game to the big screen.
Leitch and his producing partner Kelly McCormick are set to collaborate with *Gears* developer The Coalition on this project. The script is being penned by Jon Spaihts, known for his work on *Dune*. It has been over two years since Netflix acquired the rights to *Gears of War*, and it appears that significant progress is being made, with an adult animation series also in development to complement the movie. Should these adaptations succeed, more *Gears of War* content could follow.
A key question on everyone's mind is who will portray the series' protagonist, Marcus Fenix. Dave Bautista, a former wrestler turned actor, has publicly expressed his strong desire to take on the role and has received endorsement from *Gears* co-creator Cliff Bleszinski. This casting choice could add significant star power to the film.
The landscape for video game adaptations is booming, with hits like *The Super Mario Bros. Movie*, *A Minecraft Movie*, and the *Sonic* movies setting new benchmarks. Alongside these successes, adaptations such as *Uncharted*, *Mortal Kombat*, and various *Resident Evil* films continue to captivate audiences, highlighting the growing trend of video game-to-film projects.
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In a recent statement, Microsoft gaming chief Phil Spencer addressed the mixed reception to the *Halo* TV series, emphasizing that the experience has not deterred Microsoft from pursuing further adaptations of its video games. Spencer noted that the company has learned from the *Halo* adaptation and is gaining confidence in this domain. He stated, "We’re learning and growing through this process, which is giving us more confidence that we should do more. We learned from doing *Halo*. We learned from doing *Fallout*. So all of these build on themselves. And obviously we’ll have a couple that miss. But what I’d say to the Xbox community that likes this work is, ‘You’re going to see more, because we’re gaining confidence and we’re learning through this.’"
Meanwhile, back in the gaming world, The Coalition is currently developing *Gears of War: E-Day*, a prequel to the beloved series, though a release date has yet to be announced.