Sony's ambitious games-as-a-service strategy has hit a major snag. The company's plan to launch 12 game services by 2025 has faltered, resulting in the abrupt cancellation of nine projects, sparking outrage among gamers.
In 2022, then-president Jim Ryan announced this ambitious initiative, aiming to adapt to the evolving gaming landscape. However, this strategy faced immediate backlash from players concerned about a potential shift away from single-player titles. Despite assurances to the contrary, Sony has now confirmed the cancellation of nine of the twelve planned services.
While Helldivers 2 proved a success, projects like Concord, Payback, The Last of Us: Factions, Spider-Man: The Great Web, and a God of War title from Bluepoint Games have been scrapped. This also includes projects from Bend Studio, Firesprite, London Studio, and Deviation Games.
Sony's Canceled Games:
- Concord (failed to meet expectations)
- God of War (Bluepoint Games)
- Bend Studio's Multiplayer Game
- The Last of Us: Factions
- Spider-Man: The Great Web (Insomniac Games)
- Twisted Metal (Firesprite)
- Unannounced Fantasy Game (London Studio)
- Payback (Bungie)
- Deviation Games' Networking Project
The cancellations represent a significant setback for Sony's foray into the games-as-a-service market. Many critics argue the company prioritized trends over its core strengths, leading to the shelving of potentially significant titles and delaying future projects from key studios like Bend Studio and Bluepoint Games for years.