Kingdom Come: Deliverance 2 enjoyed a spectacular launch, surpassing 1 million copies sold within 24 hours and garnering overwhelmingly positive reviews. Read on to discover more about its day-one success and a fun Easter egg players uncovered.
Kingdom Come: Deliverance 2’s Triumphant Launch
A Resounding Success Across All Platforms
Kingdom Come: Deliverance 2 (KCD2) has experienced a phenomenal launch, achieving significant sales and receiving widespread critical acclaim across all platforms. Warhorse Studios proudly announced on Twitter (X) that the game sold over 1 million copies on February 4th, 2025—a feat significantly exceeding its predecessor, which took nine days to reach the same milestone.
SteamDB data reveals KCD2 reached a peak of 176,285 concurrent players within six hours of release, eclipsing KCD1's all-time high of 96,069 players. At the time of writing, KCD2 held the 12th position among all PlayStation games on the U.S. PlayStation Store homepage.
The game also boasts a "Mighty" rating on OpenCritic, scoring 89 with a remarkable 97% critic recommendation rate.
KCD2 Creative Director Addresses Negative Feedback
Despite the overwhelmingly positive reception from fans and critics, KCD2 has not been without its detractors. Creative Director Daniel Vávra addressed some negative reviews on Twitter (X), acknowledging the disparity between the game's generally high scores and some significantly lower ratings from specific outlets. These reviews often described the game as a "slog" or requiring more effort than anticipated. Vávra responded to these criticisms, highlighting the discrepancy in scores on OpenCritic and commenting on what he perceived as inconsistencies in journalistic standards.
Ongoing Online Discourse Surrounding KCD2
Vávra also engaged with online criticism targeting KCD2's inclusion of same-sex romance options. He responded to Metacritic user reviews labeling the game as a "historically inaccurate DEI game," urging fans to review the game themselves and report any bot-generated negative comments.
He reiterated that the LGBTQ+ content is entirely optional, emphasizing the player's agency in choosing how to experience the game's open-world medieval setting. The vast array of choices within the RPG allows players to tailor their experience to their preferences.