Following the announcement of Fable's delay to 2026, a wave of insider reports has painted a concerning picture of the game's development. Contrary to the official statement citing the need for further refinement, these sources suggest that the game is facing significant challenges. Insider Extas1s has revealed that Playground Games is grappling with the ForzaTech engine, which was initially crafted for racing games and is reportedly ill-suited for the demands of an open-world RPG. Furthermore, Extas1s notes that early gameplay iterations were deemed "not particularly engaging," necessitating extensive rework on game mechanics and the overall pacing.
Echoing these concerns, insider HeisenbergFX4 has highlighted the game's precarious state, suggesting that it may not even be ready by the projected 2026 release date. With Microsoft's plans to launch Fable on PlayStation as well, the pressure is on to ensure the game meets the elevated expectations of Sony's user base. HeisenbergFX4 points out that in the wake of Starfield's underwhelming reception and the mixed reviews of Avowed, Microsoft cannot risk another launch that fails to impress. The stakes are high, and the path forward for Fable remains uncertain.