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Ninja Gaiden 2 Black Update Adds New Game Plus and More

By EthanFeb 26,2025

Team Ninja has unleashed a significant update for Ninja Gaiden 2 Black, boosting it to version 1.0.7.0 and introducing highly anticipated features like New Game Plus, Photo Mode, and more. This patch, promised in January to address community feedback, is now live on PlayStation 5, Xbox Series X|S, and PC (Steam & Microsoft Store).

New Game Plus allows players to restart their adventure on any previously completed difficulty level, retaining previously acquired weapons and Ninpo. However, all items will revert to level 1, and difficulty cannot be immediately increased via New Game Plus.

A welcome quality-of-life improvement lets players conceal their projectile weapon. This toggle is accessible within the Options menu under Game Settings, allowing for a cleaner visual experience.

Balance adjustments include HP reductions for enemies in Chapters 8 and 11, increased enemy counts in Chapters 13 and 14, and a damage boost for some of Ayane's attacks.

Numerous bug fixes are also included, addressing high-performance PC issues, game-breaking glitches in specific chapters, and more. Detailed patch notes are provided below.

Ninja Gaiden 2 Black, initially surprising players during January's Xbox Developer Direct, is a revamped version of the acclaimed action title, powered by Unreal Engine 5 for enhanced visuals, new playable characters, and improved combat mechanics. IGN's 8/10 review praised its visual improvements over Sigma 2, while noting some balance adjustments.

Ninja Gaiden 2 Black Ver 1.0.7.0 Patch Notes

Additional Content:

  • New Game+: Start a new game on a cleared difficulty, retaining unlocked weapons and Ninpo (reset to level 1).
  • Photo Mode: A new in-game option for capturing screenshots with adjustable camera movement.
  • Hide Projectile Weapon: Toggle to hide the projectile weapon carried on the back (Options > Game Settings).

Adjustments:

  • Reduced enemy HP in Chapter 8 ("City of the Fallen Goddess").
  • Reduced enemy HP in Chapter 11 ("Night in the City of Water").
  • Increased enemy count in Chapter 13 ("The Temple of Sacrifice").
  • Increased enemy count in Chapter 14 ("A Tempered Gravestone").
  • Increased damage of some Ayane attacks.

Bug Fixes:

  • Resolved control issues at over 120 FPS or high computing loads.
  • Fixed controller vibration inconsistencies related to computing load/FPS.
  • Corrected out-of-bounds issues in certain chapters.
  • Fixed progression-blocking bugs in specific chapters.
  • Addressed game crashes during extended play sessions.
  • Other minor bug fixes.
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