
Freedom Wars Remastered: A Deep Dive into Weapon Types
Freedom Wars Remastered allows players to equip two weapons of their choice for each Operation, offering diverse strategic options. With six distinct weapon types available, players can craft a build perfectly suited to their preferred play style. The arsenal includes three gun types and three melee types, all fully customizable. Let's explore the unique traits of each:
Every Weapon Type in Freedom Wars Remastered
Players acquire new weapons through Operations or Zakka, the store in The Warren. While Comrades' weapons are pre-set, players can freely customize their Accessory's weapon. Weapon switching incurs no penalties or benefits, allowing for dynamic gameplay. Here's a breakdown:
Weapon Type |
Traits |
Light Melee |
Quick attacks ideal for swift combat against single targets. Can sever Abductor limbs without a Flare Knife. |
Heavy Melee |
Wide-sweeping attacks delivering significant damage. Well-timed attacks can hit multiple Abductor limbs for amplified damage. Charged attacks launch the player into the air. Slightly reduces movement speed. |
Polearm |
Attacks involve charging through enemies, providing mobility and evasion. Charged attacks launch the polearm for high damage from a safe distance. |
Assault Weapons |
High ammo capacity, making them perfect primary weapons for gun-focused builds. Can be fired while grappled with the Thorne, offering strategic advantages. |
Portable Artillery |
High single-shot damage but low ammo capacity. Explosive area-of-effect shots can hit multiple limbs simultaneously for increased damage. Reduces movement speed. |
Autocannons |
High rate of fire, large ammo capacity, and magazine size. Individual shots have lower damage, but the rapid fire compensates. Reduces movement speed. |
Unlike the player character, the Accessory's gun weapons have unlimited ammo.