If you're like me and constantly facing defeat in Dead Sails, don't fret—there's a wide array of weapons, boats, and other essentials that can make your journey smoother until you reach the next safe zone. That's why I've compiled a comprehensive guide on all items in Dead Sails, detailing how to acquire and utilize them. Knowing what you're looking for and when to find it can save you precious time and boost your survival rate.
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Table of Contents
- All Weapons & Ammo in Dead Sails
- Armor in Dead Sails
- Full List of Boats in Dead Sails
- All Rafts in Dead Sails
- Every Healing Item in Dead Sails
- Miscellaneous Items in Dead Sails
- New Items in Dead Sails
All Weapons & Ammo in Dead Sails
Hand-to-hand combat won't cut it in Dead Sails. To conquer mobs and secure the best loot, you'll need to be well-armed. The developers have kept the weapon selection straightforward, with each weapon designed for a specific purpose. Here's a detailed look at the weapons available in Dead Sails, their functionalities, and where to find them:
**Name** | **Where to get it** | **Info** |
*Shotgun* | Costs 30 Dabloons at the Shop Store in any safe zone | Unbeatable at close range; perfect for night-time rushes by mobs. |
*Shotgun Ammo* | Available for 25 Dabloons at the Shop Store or a special boat | Comes in batches of 12 rounds; use them wisely. |
*Revolver* | Costs 20 Dabloons or $35 (all $ symbols refer to in-game money, not IRL dollars) | Features only 4 bullets per barrel, challenging traditional gun design. |
*Revolver Ammo* | 15 Dabloons or $15 at any Shop Store in a town | Limited to 4 bullets; make each shot count. |
*Rifle* | Available at the Shop Store for $75 or 25 Dabloons | Versatile for long and mid-range engagements; ideal for sniping. |
*Rifle Ammo* | Costs 25 Dabloons or $35 in-game money | Refills your rifle; more generous than revolver ammo. |
*Grenade* | Costs 15 Dabloons at the Shop Store | Ideal for clearing out structures; mobs scatter when you throw one. |
*Dynamite* | Buy for 15 Dabloons at the Shop Store or start as a Miner class | A powerful area-of-effect explosive; clears obstacles and damages enemies. |
*Turret* | Available at every Shop Store; costs vary by type | A static machine gun for your boat; requires operation and boasts high RPM. |
Armor in Dead Sails
While Dead Sails keeps armor options simple, having some protection can be crucial. Here's what you need to know about the available armor types:
**Name** | **Where to get it** | **Info** |
*Chestplate* | Costs 75 Dabloons at the Shop Store | Reduces damage from enemies, but won't prevent instant death. |
*Helmet* | Costs 75 Dabloons at the Shop Store | Decreases overall damage taken; highly effective when paired with the chestplate. |
Full List of Boats in Dead Sails
Boats in Dead Sails are more than just transportation; they serve as mobile inventory spaces. Whether you're solo or with a team, you can use them to shuttle loot back and forth, selling it for profit at safe zones. While there's no difference in speed or size, the aesthetic variations can add a personal touch:
**Name** | **Where to get it** | **Info** |
*Default* | Starts with the player; no purchase needed | A reliable starting boat until you get accustomed to the game. |
*Military* | Available in the starting lobby for 150 Dabloons | Camouflaged for a tactical advantage. |
*Junk* | Available in the starting lobby for 150 Dabloons | Looks like a heap of trash but holds sentimental value. |
*Modern Boat* | Available in the starting lobby for 150 Dabloons | A sleek choice for those who prefer simplicity over flair. |
*Dragon Boat* | Available in the starting lobby for 150 Dabloons | A unique blend of Mickey Mouse steamship and Viking vessel. |
*Rubber Duckie* | Available in the starting lobby for 150 Dabloons | A whimsical choice that's sure to make a splash. |
*Viking Boat* | Available in the starting lobby for 150 Dabloons | Complete with shields, spears, and a dragon carving; a true warrior's vessel. |
*Empress* | Available in the starting lobby for 150 Dabloons | A stylish pink boat for those who want to loot in style. |
*Sheep* | Available in the starting lobby for 150 Dabloons | An unusual choice, adding a quirky element to your fleet. |
*Shark Boat* | Available in the starting lobby for 150 Dabloons | Unfortunately, doesn't play "Baby Shark" upon boarding. |
*Bling Boat* | Available in the starting lobby for 150 Dabloons | For those who want to feel like 50 Cent in 2005. |
All Rafts in Dead Sails
Need extra space for zombies, drowned, or valuable loot? Rafts are your solution. Here's what you can get in Dead Sails:
**Name** | **Where to get it** | **Info** |
*Default* | Free | Basic storage for loot; no additional features. |
*Jail* | Costs 200 Dabloons and requires 1 win | Useful for imprisoning mobs or storing fuel. |
*Medic* | Costs 300 Dabloons and requires 3 wins | Equipped with bandages and medkits for quick recovery after battles. |
*Trader* | Costs 500 Dabloons and requires 10 wins | Allows on-the-spot selling, making safe zone visits less necessary. |
*Ammo* | Costs 400 Dabloons and requires 5 wins | Replenish your ammo without waiting for the next safe zone. |
Every Healing Item in Dead Sails
Whether you're playing as a Medic or not, knowing your healing options can be a game-changer. Here's what you need to know:
**Name** | **Where to get it** | **Info** |
*Bandage* | Costs 3 Dabloons at the Shop Store or $10 | Provides a small health boost of about 20%; best when stacked, but costly. |
*Shark oil* | Costs $35 at the General Store | Fully restores health and grants a temporary speed boost. |
*Medkit* | Costs 20 Dabloons | Fully heals you; the best value for money among healing items. |
Miscellaneous Items in Dead Sails
Not every item in Dead Sails is a weapon, boat, or healing tool, but they're still essential. Here's a rundown of the miscellaneous items you'll encounter:
**Name** | **Where to get it** | **Info** |
*Coal* | Costs 3 Dabloons or $20 at the Shop Store | Used for ship protection and fuel until the next safe area. |
*Shovel* | Starter item for the Miner class | A makeshift weapon, though less effective than dedicated arms. |
*Torch* | Costs 3 Dabloons or $10 | Essential for visibility during nighttime; helps spot loot and ambushes. |
*Steel* | Costs 10 Dabloons at the Shop Store | Offers basic ship protection; not the best value compared to steel plates. |
*Steel plate* | Costs 25 Dabloons at the Shop Store | Provides robust protection for your boat against mob attacks. |
*Cross* | Costs 40 Dabloons at the Shop Store | Keeps zombies at bay during nighttime scavenging. |
*Lantern* | Costs 3 Dabloons at the Shop Store | Provides light and can be used as a melee weapon in a pinch. |
New Items in Dead Sails
Alongside the new Kraken boss and class system changes, Dead Sails has introduced three exciting new items. While the exact methods to obtain them remain undisclosed, here's what we know about their potential uses:
**Name** | **Where to get it** | **Info** |
*Sticky Mine* | TBA | Designed to damage enemy ships; perfect for stealthy tactics. |
*Wizard Orb Staff* | TBA | Introduces magical elements, likely limited to specific classes like Necromancers, Pyromaniacs, and Priests. |
*Flying Broomstick* | TBA | Acquired through a recipe; class restrictions and requirements are yet to be confirmed. |
Armed with this comprehensive guide on all items in Dead Sails, you're now better equipped to face the challenges ahead. Remember, while gear is crucial, a bit of luck and teamwork can turn the tide in your favor. For more tips, check out my guide on how to defeat the new Kraken and establish your dominance in Dead Sails.