After peaking in June 2024, Banana on Steam has seen a significant drop in concurrent players. Let's explore the reasons behind its initial popularity and subsequent decline.
Banana Game Steam Charts Reveal a Dramatic Fall
A Clicker Game About…Bananas
Released on April 23, 2024, *Banana*, a deceptively simple clicker game, unexpectedly soared to fame, reaching a peak of 917,272 concurrent players in June 2024. However, this success proved short-lived. SteamDB data reveals a substantial decline, particularly noticeable from November 2024 onwards.For the uninitiated, Banana is a free-to-play game where players…click a banana. Repeatedly. Its appeal wasn't in complex gameplay, but in the potential for real-world profit. Players could acquire and sell virtual banana items on the Steam Community Market, with some rare items fetching surprisingly high prices—a "Special Golden Banana," for example, once sold for $1,378.58.
The game's meteoric rise stemmed from the allure of easy Steam Wallet earnings. Developer Hery even described it as a "legal ‘Infinite money glitch’" in a June 2024 interview with Polygon. This, however, attracted an influx of bots designed to exploit the system, artificially inflating player numbers.
"We're battling botting issues," Hery told Polygon, "because the game uses minimal PC resources. Some players are using up to 1,000 accounts to farm rare items."
Bot prevention measures were implemented in May 2024, leaving the authenticity of the 100,000+ player base uncertain. Regardless, a sharp decline followed the peak. By July 2024, the average player count had fallen to 549,091. This downward trend continued, with a dramatic drop from over 400,000 to just over 100,000 in November 2024. While a temporary surge occurred early in 2025, the game hasn't recovered its previous heights.
Currently boasting 112,966 concurrent players and holding a respectable 7th place on Steam's Most Played Games list, Banana experienced a sudden drop to around 50,000 players on March 16th, between 17:00 and 23:00 UTC. The cause of this dip remains unclear, though the overall decline likely reflects the game's waning novelty.
The developers have consistently updated the game, adding trading cards, event drops, and quality-of-life improvements. They've also fostered community engagement through the Steam Workshop, allowing user-generated banana art and sharing sales revenue with creators. Whether these efforts will revive Banana to its former glory without bot assistance remains to be seen.