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Bloodborne PC Emulation: Near-Perfect 60 FPS Achieved

By HannahMar 13,2025

Bloodborne PC Emulation: Near-Perfect 60 FPS Achieved

Digital Foundry's Thomas Morgan recently put Bloodborne through its paces on the ShadPS4 emulator, meticulously analyzing its performance and the impact of community-created mods. His tests utilized ShadPS4 build 0.5.1 by diegolix29, based on raphaelthegreat's custom branch, chosen for its superior performance on his AMD Ryzen 7 5700X and GeForce RTX 4080 system after experimenting with several builds.

Morgan strongly suggests installing the Vertex Explosion Fix mod. While this disables pre-game character face customization, it effectively eliminates distracting visual glitches manifested as distorted or misplaced polygons. Notably, no other mods are necessary; ShadPS4 incorporates a dedicated menu for managing enhancements, including 60fps support, resolutions up to 4K, and chromatic aberration toggling.

While occasional stutters were observed, Bloodborne maintained a largely stable 60fps framerate in Morgan's testing. Experiments with 1440p and 1800p resolutions yielded sharper visuals, but came at the cost of significant performance drops and frequent crashes. Therefore, Morgan recommends sticking to 1080p (the PS4 native resolution) or 1152p for the best balance of visual fidelity and stability.

Morgan concluded that the very existence of playable PS4 emulation for Bloodborne via ShadPS4 is a remarkable feat of engineering. While acknowledging remaining technical imperfections, he highlighted the emulator's impressive ability to deliver a largely enjoyable Bloodborne experience.

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